A cargo helicopter crosses the map and drops a crate on a parachute. Red smoke marks the landing spot and a blip with a radius circle appears on the map, so everyone who wants the loot heads for the same place.
Drops run on a schedule. Each entry in the config has a start hour and minute and either a fixed location or a random one from your list. The example config drops at 12:21 on location 1 every day and at 08:00, 14:00 and 20:00 somewhere random.
What you can change
- Locations, each with its own radius and its own rewards
- Default rewards for locations that don’t have their own (bread and water in the example)
- The blip: sprite, colour, size and name, plus the colour and transparency of the radius circle
- The parachute, the falling crate and the crate that lands, all as model names
- Rewards through ox_inventory or your framework’s own inventory
Works on FiveM servers running ESX, QBCore or Qbox. Developer functions are included if you want to hook drops into your own scripts. To install, copy the folder into resources and start it; there are no other requirements.